Pack sent on Rite of Passage, to find a totem spirit. Use a
fetish to track it through the Umbra. Track leads to Weaver spirits
binding up a tree spirit. Weaver spirits get ripped to bits. Track leads
to Tullamarine, where corrupted computer spirits are stuffing the system.
Follow corruption back to it's source.
Lachlan and
Vilna break down locked
door and run into cafeteria. General pandemonium ensues. Go back into the
Umbra. A large bane is plugged into the computer. The pack attack.
Lachlan cunningly bites the bane and gets 20 000 volts for his troubles.
Regardless, the bane is scragged. Pick up trail again, which leads to open
sewer in Glenroy/Broadmeadows area. Sewer has been used for dumping
chemicals. In the Umbra a large Wyld spirit is absorbing toxic banes from
the sludge, and growing steadily larger. Much earnest pack discussion
about what to do. Everyone wades in and kills banes. Lachlan (again)
cunningly hits the Wyld spirit. The Wyld spirit returns the favour, and
telescopes Lachlan's spine. As Lachlan swallows sludge, Kanau (the
Wedge-Tailed Eagle spirit and the pack's totem-to-be) fly down and drags
him out of there. The other banes are minced in short order. The pack
with there new totem return to the Caern. Much celebrating follows.
As the pack sleeps later on, they all dream of scary stuff. Flying along,
they descend through clouds over a landscape of vast metal towers, twisted
walkways and stairs, and machines belching fumes and smoke. Banes swarm
all over the structure. They then flew over a garden filled with people
being tortured, and an evil forest of giant trees. The pack followed a
black river to a giant fountain that spewed high in the air. They passed
over a strip mine that surrounded a toxic lake. Finally, the pack flew
towards a great Gothic cathedral. The doors swung open revealing darkness
inside. As they flew towards it, they woke up. Spooky!
The Moot. The Opening Howl and the summoning of the Caern
totem, Chimera. Then general admin stuff. The pack chooses a pack leader
in Lisa because no-one else wanted
the job. The pack tells of the dream
and the dumping site. Emma Teesdale says that the dream is probably of
Malfeas, a realm in the Deep Umbra where the Wyrm marshals it's forces.
The pack takes the news well. The pack (they still haven't got a pack name
yet) is told to investigate the toxic dumping.
Kirsty Surfs-The-Train
complains about vivisection and animal experimentation at the Uni. Cossack
says that unless Wyrm corruption is discovered, then nothing will be done
to prevent the practise.
Aquinas
Scales-In-Balance reports an increase in
Wyrm-tainted drugs on campus.
Nadine Holloway reports of break-ins at the
zoo for reasons unknown. Emma Teesdale spots some people in the cemetery
and sends the pack to investigate. The pack scares the bejesus out of some
drunk uni students. They receive surprisingly little Glory for this. The
Hand of Lore pack is praised for
clearing a Weaver infestation from the Botanic Gardens. Many songs are
sung and stories told of heroes and deeds both past and present. Lachlan
tells the story of the Rite of Passage (no really, there were twenty of
them and they were this big!). Then the Revel begins. The pack mutilate a
Weaver spirit, find some students taking Wyrm-tainted drugs and traumatise
an innocent car thief.
Joe gets the phone call, and like a good boy he rings the
pack. The pack follow him from his depot to the warehouse, where another
truck turns up. Joe is given a thick envelope by a guy in a suit. The
pack decides to climb all over the other truck. Much climbing of trucks
ensues as the pack tries to remain hidden while in Crinos form (gee Stan,
did you just see a 9 foot tall furry chainsaw?). The truck drives to an
industrial plant called Rainbow Inc. Two guys clean out the truck in the
loading bay while the suit goes to talk to the Managing Director, Mr David
Struthers. The pack hangs around until everybody has left except
Struthers, who is hard at work. The pack decides to wait until he leaves,
owing to the very high Gauntlet in the plant. However, instead of leaving,
Struthers wanders around the plant touching everything, and corruption
spreads from his fingers to cover the machines, the air conditioner and the
vending machines. The pack is fairly sure they have the guy they want.
Using the computer, the pack finds that Rainbow Inc's head office is in
Frankfurt, run by a Herman Gottlieb. Now to get Struthers outside.
Calvin
kicks Struthers' Merc until the alarm goes off. Struthers calls the cops,
who look around, but don't find anything.
The pack decides "bugger this" and attacks from all sides. The cops lose their guns and their trousers, and get thrown aside. They run. Struthers gets diced on the front door step. His body begins to collapse in on itself. Everyone with danger sense starts feeling slightly insecure. Looking into the Umbra, they see a giant bloated sack of noisome fluid criss-crossed with pulsing veins. It moves about on numerous jagged and spindly insect-like legs. The pack runs like hell. After regrouping and a pep talk, they go back and beat the bane up a lot. The pack reports back: mission accomplished.
Ends-The-Quiet has identified the fetish as Phoebe's Veil
(probably). The two packs meet at the museum again. The Steel Hunters run
in. The True Seekers use Questing Stone. The fetish is in Hawthorn.
Eventually pin point a single house. Man and woman inside, man packing
stuff in crates, woman leaves. The house is searched, no sign of the
fetish. What the hell, six werewolves in Glabro form interrogate the guy,
Arthur Thackery. He gave the fetish to his girl-friend,
Susan Rider.
She's at a party in Glen Waverley. True Seekers drive to Glen Waverley and
locate Susan and the fetish. Cunning plan, ring Susan and say Arty is in
the hospital. Despite the GM being a bastard, she comes outside. Calvin
grabs the fetish from behind and Umbralises. They head back to the Caern.
On the freeway three gargoyle things attack the cars. Interesting battle
commences, with minimal damage to vehicles and some great high jumping by
Lachlan. The battle is over so fast that no-one else sees a thing.
Serious combat rule revision seems required. Return to Sept of Hidden
Green and wait for Steel Hunters for a bit of gloating. Steel Hunters
found that Thackery was dealing with a museum curator, replacing artifacts
with copies then selling the genuines to collectors. Go back to sept and
tell of stuff. Emma and
Ends-The-Quiet say the gargoyles were Demons,
which suggests there are mages around. They know little of such things.
The pack is told to travel to other septs to warn them and to see if anyone
knows about such things.