Totems of Cunning
Fox
- Background Cost: 7
-
Fox skulks slyly through the underbrush, merrily spreading confusion among
his enemies. His favorite trick is to pull his enemies into his confidence
and then lead them into a cleverly conceived trap. Fox is especially happy
if the trap teaches his foe a lesson at the same time.
- Traits
- To help his children baffle and confuse their enemies, Fox teaches
Stealth 2, Subterfuge 3 and Streetwise 2. He also grants each of his
children a point in Manipulation.
- Ban
- The only limitation Fox gives his children is that they must never
participate in a fox hunt and, if possible, always help any foxes encountered
during such a hunt. However, Fox's children are viewed as untrustworthy,
and they receive one temporary Honor less from any Honor awards.
Goat
- Background Cost: 5
-
Wily and voracious, Goat is an excellent debater and can survive on
nearly anything. Also, his horns and powerful feet can show the most
stubborn opponents the light. Goat teaches his children how to pursue
a point to its end, no matter what the cost. He isn't above using
dirty tricks to get his way, either.
- Traits
- Goat gives his children +2 Subterfuge and +2 Survival. His
Children make all Willpower rolls at -1 difficulty.
- Ban
- Goat's children must always eat what is offered to them.
Moodai the Brush-tail Possum
- Background Cost: 4
-
Moodai the Possum is an urban totem followed by many Bonegnawers. A
nimble and cautious spirit, Moodai adapts well to any environment, as do
his Children. The Children of Moodai, though not respected,
are often called upon to perform tasks unsuited to other Garou.
- Traits
- Moodai teaches his Children Stealth 3 and Survival 3. His Children
also become adept climbers, subtracting three from the difficulties of
all climbing actions.
- Ban
- Children of Moodai must leave fruit and other food for the many
possums that forage in city parks. They must also never remove possums
from ceilings, no matter how noisy they become while playing.
Racoon
- Background Cost: 5
-
Racoon is a survivor. He lives anywhere, city or wilderness, and adapts
as he sees fit. He prefers to be left to his own devices but becomes a
fierce and cunning fighter when cornered.
- Traits
- Racoon teaches his children +2 Stealth and +3 Survival. They
gain an extra die of Brawl during any claw or swipe attack.
- Ban
- Racoon asks his children to leave small, shiny objects in
the forest for him to find.
Roadrunner
- Background Cost: 3
-
Preternaturally quick, Roadrunner relies on her speed to carry her far
from danger. Rapidity of movement implies an equal fleetness of mind,
so Roadrunner embodies the ability to think quckly and to change course
in midstream without a mistep.
- Traits
- Roadrunner grants her followers an additional dot in Intelligence,
as well as a +1 to all Enigma's rolls.
- Ban
- Roadrunner forbids her children to hunt roadrunners. She also asks
that her follower protect desert habitats.
Tulu the Kookaburra
- Background Cost: 7
-
A staunch foe of the Wyrm, Tulu is always in good humour, laughing in
the face of death. Tulu is an intelligent warrior, and swoops down on
his prey, breaking their backs with a flick of his powerful beak. His
manic laughter echoes across the Dreamtime. Tulu is sometimes called
the Father of the Bunyip, for it was he who spilt the Rainbow Serpent's
blood, from which the Bunyip were formed.
- Traits
- Children of Tulu have an irrepressible sense of humour and
never suffer Harano. Tulu teaches his Children Subterfuge 3 and the
Gift: Laughter
- Ban
- Children of Tulu must kill any snake they see, symbolic of their
battle against the Wyrm. The exception to this rule is any servant
of the Rainbow Serpent.
Urburra the Magpie
- Background Cost: 5
- Inquisitive and playful, Urbura is also somewhat territorial.
He fights the Wyrm like his stauch cousin Tulu, but tends towards
more strike-and-flee tactics, taunting his enemy and leading them
into mistakes. Urburra's voice rings out through the Umbra, warning
others of the approach of his children - his mortal children are
renowned for their beautiful warbling calls at dawn and during
the day. However, Urbura has a slightly sullied reputation due to his
sometimes less than honourable behaviour.
- Traits
- Children of Urburra are taught the Gifts
Call of the Wyld
and
Distractions
- Ban
- Children of Tulu must always protect young and females. They also
receive one less Honour whenever receiving an Honour award due to the
nature of their totem.