Freebie Cost: 0
Special Benefits: None
Dwarves
Freebie Cost: 7
| Special Benefits: | |
| Infravision (Perception * 10 feet) | |
| Perception roll (diff 6) to determine underground navigation | |
| Extra point of Stamina | |
| Magic Resistence Merit | |
| Speak Dwarven as well as Darokinian | |
| Flaws: | |
| +1 difficulty to social rolls involving humans/halflings | |
| +2 difficulty to social rolls involving elves |
Elves
Freebie Cost: 10
| Special Benefits: | |
| 1 point in Spellcasting automatically | |
| Infravision (Perception * 10 feet) | |
| Extra point of Perception | |
| Speak Elven as well as Darokinian | |
| Flaws: | |
| +1 difficulty to social rolls involving some humans | |
| +2 difficulty to social rolls involving dwarves |
Hin (Halflings)
Freebie Cost: 5
| Special Benefits: | |
| Dexterity + Stealth roll, difficulty 3, to hide in woodlands | |
| Dexterity + Stealth roll, difficulty 5, to hide elsewhere | |
| -1 bonus to difficulty on all thrown missiles | |
| Magic Resistence Merit | |
| Flaws: | |
| Hard to be taken seriously: -1 dice to all assertive social rolls |