Thyatian Gods and Godesses

Diulanna, Godess of Will and Heros
Diulanna is the patron of determination and drive. She favours those willing to take on impossible odds because they believe in what they are doing. Worship of Diulanna is often linked with Djaea and Terra - maiden, mother and crone.
Symbol: A spear thrust clear through a boulder
Special: All willpower rolls are 1 difficulty less for clerics of Diulanna.

Djaea, Godess of Knowledge and Compassion.
Djaea is infuriated by misunderstanding, mis-information and ignorance. She commands her clerics to learn all that they can about any subject. Djaea's mate is Khoronus.
Symbol: A large white stone with a serpent curled around it
Special: Djaea's clerics have access to 1st and 2nd level druid spells as well as their normal spells.

Solarios, God of the Sun, The Sun-Prince, LightBringer
Solarios is embodiment of the Sun in all its glory, and has been followed by mortals since the most ancient times. He dictates a simple ethical code to his followers: seek peace, but be harsh in war; deny aid to the forces of the Dark; and give Solarios his due.
Symbol: A flaming wheel.
Special: Solarios' clerics can cast the druid spell Produce Fire twice per day in addition to their normal spells.

Khoronus, Father of Time, Guide to Kings, Patron of Wisdom
Khoronus represents the collected wisdom of the ages - each Emperor of Thyatia has had a private chaplain who served Khoronus. His clerics are expected to make any decisions in a reasoned fashion, considering all angles - they act in collaberation with the clerics of Tarastia as judges in the church.
Symbol: An hourglass
Special: Clerics of Khoronus have an excellent sense of timing - they have an autosucess on any initiative roll.

Korotiku, Korotiku the Spider, The Trickster
Korotiku's worship came to Thyatia from the Pearl Islands, a thousand years ago. He is a patron of cleverness and thieves, a mischevious being and a prankster. His goal is to shake up the complacent, make the pompous look silly, to shatter illusions, to reward the clever and self-sufficient. His clerics are commanded to annoy, but with a lesson behind it.
Symbol: A black spider silhouette
Special: Clerics of Korotiku gain the power of Blur of the Milky Eye

Protius, The Old Man of the Sea
Protius embodies the sea in all its aspects,: treacherous, beautiful, bountiful and terrifying. He is the master of the oceans and its inhabitants. His clerics rarely travel any great distance from the ocean.
Symbol: A trident
Special: Protius' clerics have a swim rate equal to their land rate and cannot drown unless the are restrained or unconscious.

Tarastia, Godess of Justice and Revenge
Tarastia often helps those who have been wronged. She is a patron of justive; she does not help those who want the revenge to be nastier than the original offense, and she does not help those who want revenge for inconsequential matters. Her clerics are often called upon as judges - and dispense their justice with an axe, like as not.
Symbol: Black headsmen's axe
Special: On a roll of Perception and Subterfuge, difficulty 5, clerics of Tarastia can tell whether they are being told the truth of not.

Mother Terra, The Earth Mother
Worship of Mother Terra is as old as sentient life in the world. She encourages her clerics to sanctify life, and to protect the weak. Her clerics are known for being a little hard-headed and literal, distrusting new ideas - and for being political imbeciles. Terra, Djaea and Diulanna are often worshipped as a triptych.
Symbol: A circle of stones with any sort of plant or creature (often a flower) growing for it.
Special: Terra's clerics can speak with one animal type per point of animal ken.

Valerias, Godess of Love, Girder-On of Weapons
Valerias is passionate and quick tempered. She is fascinated with romance, especially passion-ridden, ill-considered affairs. She has also been known to bring weapons and armor to lovers facing death together. Valerias is mated to Solarios, always unfaithful, but ever-returning. She commands her clerics to live life at the pull and tug of their whims
Symbol: A rose with exceptionally sharp thorns
Special: Valerias has been known to gift her clerics with powers appropriate to the moment, as long as they are following her directions.

Vanya, Godess of War and Conquerers
Vanya blesses most those who live life in great leaps and bites, those who throw themselves into wars, quests, challenges and relationships. Her clerics are knight-warriors, battletrained and used as shock-troops in the wars.
Symbol: A vertical lance with two horizontal short swords, one above the other, crossed over the lance.
Special: Vanya gifts her clerics individally and as seems appropriate to her.

Tiresias, God of Music and Entertainment
A curious mix of musician, entertainer and prophet, Tiresias asks his clerics to use poetry and music to reveal hidden truths,and to be thoughtful rather than merry bards.
Symbol: Any local musical instrument, often a lute
Special: It is said that clerics of Tiresias can enchant an audience with their talent.

Tyche, Godess of Luck
Patroness of all forms of luck, good and bad, Tyche is rarely directly worshipped by clerics, but instead has a large following up lay clergy amonst those whose lives are at risk daily.
Symbol: A green silhouette of a pair of eyes.
Special: Tyche gives unto her clerics the ability to put up with the whims of luck.

Wayland, The Smith, Master Artificer
Wayland is an artisan, and a master smith. His clerics all posess some ability to craft items, often in steel or other metals. Wayland is also a passable warrior, but does not entreat his followers to run out and attack passersby.
Symbol: You need to ask? A great big hammer.
Special: A variety of craft-oriented abilities.