Combat Flow

Yes, I know - dice roll a mania's can get a bit boring. However, it crops up from time to time. Here's the brief flow chart.
  1. Roll initiative: Wits + Alertness, diff 4 - the number of sucesses is the segment on which you act
  2. Rage: If people are going to spend rage, then they say so. People work out what segments they go on.
    eg: If wits+alertness gets 4 successes, and the person has three actions, they go on 4 2 and 0.
  3. Fastest first: The person with the highest sucesses goes first. Simultaneous actions happen simultaneously.
    1. If they are performing an attack, roll the appropriate dice. Hitting things is Dex + Brawl, hitting things with other things is Dex + Melee and guns is Dex + Firearms.
    2. If the attack suceeds, roll damage. Difficulty is always a 6. Reroll 10s.
    3. Thing hit soaks (Stamina or Gnosis, diff 6) and rerolls 10s too.
    4. Non-combat actions (jumping, fleeing, whatever.) resolved
  4. Next person: Move down the segments of a round until everyone is finished.

Complications