Races
- Humans
-
Freebie Cost: 0
Special Benefits: None
- Dwarves
-
- Freebie Cost: 7
- Special Benefits:
- Infravision (Perception * 10 feet)
Perception roll (diff 6) to determine underground navigation
Extra point of Stamina
Magic Resistence Merit
Speak Dwarven (Dengar) as well as Daro
- Flaws:
- +1 difficulty to social rolls involving humans/halflings
+2 difficulty to social rolls involving elves
- Elves
- Freebie Cost: 10
- Special Benefits:
- 1 point in Spellcasting automatically
Infravision (Perception * 10 feet)
Extra point of Perception
Speak Elven as well as Daro
- Flaws:
- +1 difficulty to social rolls involving some humans
+2 difficulty to social rolls involving dwarves
- Hin (Halflings)
- Freebie Cost: 5
- Special Benefits:
- Dexterity + Stealth roll, difficulty 3, to hide in woodlands
Dexterity + Stealth roll, difficulty 5, to hide elsewhere
-1 bonus to difficulty on all thrown missiles
Poison Resistence Merit
- Flaws:
- Hard to be taken seriously: -1 dice to all assertive social rolls
- Orckin and Goblinoids
- See GM.