Church of Traladara
The philosophy of the Church of Traladara includes:
- That the acts of assault, abuse, murder, theft and lying are
sins, brought on by weakness or the intrusion of bad-will from
evil spirits.
- That the sins described above should be punished, in the manner
that parents punish children: Physical punishment, imprisonment
and the withholding of rights (even death in the case of extreme
sinners who are a danger to others).
- That the role of the individual in the afterlife will be determined
by the individual's state of wisdom, strength of character, and
good-will at the time of his death.
- That the relationship of man to woman is a personal matter,
not involving the philosophy of the Church unless one of the
above sins is involved.
- That common magic ritual such as the use of lucky charms,
tea-reading, palm-readings, card-readings and so forth are all
declarations of man's curiosity about the world and determination
to preserve himself from evil, and are often rewarded by the
Gods with the gleaning of facts about the future or nature
of the world
- That the events of "The Song of Halav" are absolutely true;
that King Halav, Queen Petra and Zirchev are now gods guiding
the righteous and punishing the wicked among the Traladarans
and that the Golden Age of Traladara will one day return to
the land.
Structure
The Church of Traladara has no official presence in Darokin
(as it does in Karameikos to the south), and therefore has no
official structure. Each Church is more or less left to its
own devices, and there can sometimes be differences in policy
between the official Church and outlander Churches.
Traladaran Gods and Godesses
Deity |
Province |
|
Halav | God of Warrior-Scholars, |
Petra | Goddess of Defenders |
Zirchev | God of the Forest |
- Halav, God of Warfare, Red-Hair
- Halav is the patron of the thinking-fighter; his
clerics are expected to be tough fighters, master
strategists, inspired leaders and excellent judges of
character. Halav is a cold enemy of all humanoid races.
Symbol: A sword laid upon an anvil
Special: Clerics of Halav gain a -1 to difficulties
involving fighting humanoids.
Ban: Halav's followers must never help humanoids.
- Petra, Godess of Defenders
- Petra is a very practical, no-nonsense goddess. She has a
short temper for those who feel sorry for themselves, or who
don't have the courage to accomplish their goals. She is a
patron of fighting-clerics and defenders; she is often appealed
to by those who live in beseiged cities.
Symbol: There is some discussion amongst various sects
as to what Petra's symbol is - the more placid suggest it is an
overhead view of a potters wheel, whereas the more violent
claim it is is a circular shield with a large boss in the centre.
Special: Clerics of Petra have an additional dice to use
in any stamina roll.
Ban: Petra's clerics must defend the weak at any cost.
- Zirchev, The Huntsman, Herne
- Zirchev is a patron to the lone huntsman, to the wild one within
civilisation. He is also the patron of various forest races such
as dryads, and centaurs. His clerics are often druid-like wild
children on the forest.
Symbol: A hawk on the shoulders of a wolf.
Special: Clerics of Zirchev have a special affinity with
the sentient creatures of the wilds and may be treated as one of
the forest races.
Ban: Wanton destruction of forests infuriates Zirchev.
His clerics must seek out and take vengeance on any who disrupt
the forest.